How to Create and Host your own TWG
2 posters
Page 1 of 1
How to Create and Host your own TWG
Not finished yet
~Introduction~
Ever played a game of mafia and suddenly wanted to host your own? Perhaps because you were inspired to try out a certain game mechanic or role, or maybe you just like the idea of being omniscient? Then this guide is for you.
The entire process of hosting a Mafia/The Werewolf Game can be laid out in two steps.
-Designing the game
-Hosting the game
There are some additional small steps, such as getting the game approved, gathering players, and writing a post-game. I will dedicate some time to those too, but the core of this article is about designing and hosting.
~Introduction~
Ever played a game of mafia and suddenly wanted to host your own? Perhaps because you were inspired to try out a certain game mechanic or role, or maybe you just like the idea of being omniscient? Then this guide is for you.
The entire process of hosting a Mafia/The Werewolf Game can be laid out in two steps.
-Designing the game
-Hosting the game
There are some additional small steps, such as getting the game approved, gathering players, and writing a post-game. I will dedicate some time to those too, but the core of this article is about designing and hosting.
Last edited by DragonEye on Wed Nov 20, 2013 7:19 am; edited 3 times in total
Re: How to Create and Host your own TWG
Designing the Game
When you get the idea to design a game, it's usually because you want to incorporate a certain unusual concept. That can be almost anything: a role you want to try out, a way of splitting up factions, a way of handling win conditions: you name it. Of course, it's also possible you just wanted to create a nice basic game.
Optional: For first timers, you will probably want to find a co-host to help out. Which can usually help you catch flaws that is within your own game. Try to involve your co-host as early in the process as possible. Half the fun of hosting a game is designing it, and by involving a co-host very late in the process you're depriving him of also making this his/her game.
But either way, you will want your game to be balanced. Balancing a game is harder than it might seem, and it's unrealistic to expect your game to be perfectly balanced, because the way it will be played out will rarely be according to your expectations due to the large variety of possible actions.
A example on a starting page should look like~
When you get the idea to design a game, it's usually because you want to incorporate a certain unusual concept. That can be almost anything: a role you want to try out, a way of splitting up factions, a way of handling win conditions: you name it. Of course, it's also possible you just wanted to create a nice basic game.
Optional: For first timers, you will probably want to find a co-host to help out. Which can usually help you catch flaws that is within your own game. Try to involve your co-host as early in the process as possible. Half the fun of hosting a game is designing it, and by involving a co-host very late in the process you're depriving him of also making this his/her game.
But either way, you will want your game to be balanced. Balancing a game is harder than it might seem, and it's unrealistic to expect your game to be perfectly balanced, because the way it will be played out will rarely be according to your expectations due to the large variety of possible actions.
A example on a starting page should look like~
Even with long game, reading though ton of pages can be a pain to find an update post. It is recommended to leave room on the first page for the history of the game.Kazmir wrote:A long time ago in a galaxy far, far away....
Trapped on the long lost world of Mortis, a group of Force-sensitive individuals were summoned by the voice of the Galaxy. The primordial world of Mortis is fraught with dangers beyond the wildest of imaginations, requiring careful teamwork to survive. Yet amongst those that had appeared on the planet were adherents of the Dark Side of the Force. Experts at hiding their true alignment and vanishing from plain sight, these assassins bore a natural hatred for their Jedi counterparts.
In order to ensure their survival; the Jedi will have to work together to survive the dangers of Mortis, and rout out their would-be killers.
Roles:
- (Jedi) Knight: The Jedi Knights gathered on Mortis strive to survive in their new hostile environment as they uncover its secrets.
Abilities: Regular players, no special abilities, vote during day phase to kill Sith Assassins.
- (Sith) Assassin: Fueled by their hatred for the Jedi, these assassins seek to conquer Mortis for their own.
Abilities: Also vote during day phase in an attempt to keep hidden. Vote amongst their own kind to kill a Jedi during the day – One will notify the GM with their chosen target
- (Jedi) Master: Powerful members of the Jedi Order. Their knowledge and wisdom is second to none. The rarity of being granted this rank means that all Masters know each other.
Abilities: Regular players, no special abilities, but know other masters.
- (Jedi) Prophet: A prophet’s strong connection to the Force enables them to see visions of the future. Their strong sense and visions allow them to uncover hidden threats.
Abilities: During the night phase, the Prophet may ask the GM to reveal the role of a chosen target
- (Jedi) Guardian: The Jedi Guardian is an exemplar of self-sacrifice and loyalty. Risking their own lives to protect those around him.
Abilities: During the night phase, the Guardian may ask the GM to protect a chosen target. Should their chosen player be a target of the Sith, they will not die
- (Jedi) Shadow: Trained to hunt down the corruption of the Dark Side. The Jedi Shadow is often times seen as a rogue by other Jedi as they will stop at nothing to eliminate the Dark Side.
Abilities: During the night phase, the Shadow may ask the GM to kill a chosen target (preferably a Sith Assassin). Though they are limited to doing this ONCE.
- Mortis: The planet of Mortis seems to be alive, possessing a will of its own.
Abilities: GM role
Mechanics:
- Day Phase: Every player votes for who is to be killed. Voting will occur on the thread.
- Night Phase: No player voting will happen in the night phase. Sith Assassins will vote amongst themselves to kill a target.
- Ties: Should 2 players be tied in votes during the Day Phase. The planet will kill either of them by chance (coin toss)
- Guardian Death: Should the Guardian be slain, his protective powers will still protect their target at night
- Shadow vs Guardian: Should the Shadow’s target be under the Guardians protection, the target will live, but the Shadow will lose his powers.
- Inactivity: Should a player miss 2 day phases, the planet will mercilessly eradicate their sorry ass.
Rules:
- A player is under no circumstance allowed to reveal their role. They may claim to hold a certain role for the sake of gameplay, but never provide substantial proof to back up his/her claim.
- All players vote during the day phase.
- Players are allowed to change their vote at any time
- ^ voting will be LOCKED in the last 30 minutes of a phase
- Dead players are not allowed to reveal roles (the dead don’t talk, don’t be silly)
rhaidot wrote:DAILY VOTING / NIGHT PHASE
DAY 1
Lost in Google Translation (NPC), the Doctor, has died a bloody death.
- Spoiler:
FINAL VOTING
7 Lost in Google Translation (NPC) – by Picard Chu (NPC), Lost in Google Translation (NPC), Destroya1103 the Celebrity, Athenril008, Shadower, Netter Mizuno, Jimbo
5 Shadower – by Supermanly (NPC), Dick Lizard (NPC), God of Peace (NPC), HeVi Storm, Shakila the Singer (NPC)
5 Sound Goreku (NPC) – by Iamnot Yourmama (NPC), Emonem (NPC), Happy Poster the Wizard (NPC ), DragonEye, Sash
1 Happy Poster the Wizard (NPC) – by Trojan noobot (NPC),
1 Trojan noobot (NPC) - by Bart Thomson (NPC)
1 Picard Chu (NPC) - by Nafuckto Uzumankind (NPC)
1 Netter Mizuno – by Sound Goreku (NPC)
1 Jimbo – by Justino Bieberino (NPC)
1 Dick Lizard (NPC) – by Serious White (NPC)
CHANGES VOTES
Happy Poster the Wizard (NPC) - 27 roll by DragonEye
DragonEye
Shakila the Singer (NPC) - 10 roll by HeVi Storm
NO VOTING
Black Fang
RESULTS
After a long and harrowing first day, the Town chose to lynch for Lost in Google Translation (NPC).
Lost in Google Translation (NPC) says: You are doing a mistake! I am...
A rock falls and Lost in Google Translation (NPC) dies.
Lost in Google Translation (NPC), the Doctor, has died a bloody death.
"Oh!" You hear the voice in your mind. "Seems like this voting was a total defeat for the Villagers Side. It was a good day for being a werewolf. But it will be a greater night for them too!"
The First Day has ended.
The First Night has begun.
Those who have something to do at night, can send me theirs PM or to your comrades. Those who have NPC comrades, can convince them to do something by PMing me.
If you have some doubt about this, then you can comunicate with me.
Night ends in 24 hours.
NIGHT 1
God of Peace (NPC) the Villagerwas killed by the Werewolf (Alpha)
Shakila the Singer (NPC) the Werewolf (Alpha) was killed by the Killer.
- Night 1:
The Town was almost silence by complete. Almost.
A lot of shadows were spoted moving in the darkness, but no one was sure who was. Or they are just lying about it.
God of Peace was a beiliever of, well, peace. And he had a lot of regrets about the dead of the Doctor, even if didn't vote for him, he could no save him. To calm down, he gave a walk under the night of the moon...
The Alpha didn't want to hear the words of her pack. She had chose a target, and she will kill him without hesitation...
The Killer need the blood, to feel the blood of other, or the blood within the veins of the Killer will burn too much...
The Alpha saw her target walking under the moon. “What a fool!” she thought for herlsef. Then came from the shadows and teared apart the poor God of Peace.
“Why...?” was his last word.
“Because only me and my pack must live.” Said the Alpha.
Then a knife sliced the head of the Alpha from one single strike.
“So gorgeus.” Said the Killer. “Me, after taking a bath in all this blood, I will be more gorgeous than ever.”
When the sunlight rised, the members of the Town discovered the two dead bodies and also saw the roles of them...
FIRST NIGHT REPORT
1. The Devil didn't DEVOUR anyone
2. The Bodyguard didn't PROTECT anyone
3. The Zombie INFECTED someone
4. The Werewolfs FRAMED someone
5. The Werewolf LAWYERED a Werewolf
6. The Alpha KILLED God of Peace (NPC)
7. The Killer KILLED Shakila the Singer (NPC)
8. Cop (Naive) DETECTS
9. Cop (Paranoid) DETECTS
10. Cop (Regular) DETECTS
11. Detective DETECTS
12. Hunter didn't SHOOT
RESULTS
God of Peace (NPC) the Villager was killed by the Werewolf (Alpha)
Shakila the Singer (NPC) the Werewolf (Alpha) was killed by the Killer.
PLAYERS LEFT
1. DragonEye
2. Shadower
3. Destroya1103 – The Celebrity
4. Sash
5. Black Fang
6. Netter Mizuno
7. Athenril008
8. HeVi Storm
9. Jimbo
10. Happy Poster the Wizard (NPC)
11. Bart Thomson (NPC)
12. Nafuckto Uzumankind (NPC)
13. Sound Goreku (NPC)
14. Justino Bieberino (NPC)
15. Iamnot Yourmama (NPC)
16. Picard Chu (NPC)
17. Supermanly (NPC)
18. Dick Lizard (NPC)
19. Serious White (NPC)
20. Emonem (NPC)
21. Trojan noobot (NPC)
DAY 2
Dick Lizard (NPC) the Werewolf (Regular) has died a bloody death
- LYNCH DAY 2:
FINAL VOTING
8 Dick Lizard (NPC) – by Trojan noobot (NPC), DragonEye, Shadower, Black Fang, Sash, HeVi Storm, Netter Mizuno, Athenril008
2 Sash – by Nafuckto Uzumankind (NPC), Iamnot Yourmama (NPC)
2 Netter Mizuno – by Picard Chu (NPC), Supermanly (NPC)
1 HeVi Storm - by Happy Poster the Wizard (NPC)
1 Happy Poster the Wizard (NPC) – by Bart Thomson (NPC)
1 Serious White (NPC) – by Sound Goreku (NPC)
1 Trojan noobot (NPC) – by Justino Bieberino (NPC)
1 Bart Thomson (NPC) – by Dick Lizard (NPC)
1 Athenril008 - by Serious White (NPC)
1 Shadower – by Emonem (NPC)
CHANGES VOTES
No.
NO VOTING
Destroya1103 - Celebrity
Jimbo
Trojan noobot (NPC) says: "I am the Detective! I detected Dick Lizard (NPC) as a Werewolf (Regular). Everybody vote for him! Bodyguard protect me in the night!"
Following the advice ot the self-named Detective, the Town pick Dick Lizard (NPC) to be Lynched. Besides to smirk, the most voted didn't do anything. When a rain of rocks fell on him, a second skin is revealed under his human form...
Dick Lizard (NPC) the Werewolf (Regular) has died a bloody death.
PLAYERS LEFT
1. DragonEye
2. Shadower
3. Destroya1103 – The Celebrity
4. Sash
5. Black Fang
6. Netter Mizuno
7. Athenril008
8. HeVi Storm
9. Jimbo
10. Happy Poster the Wizard (NPC)
11. Bart Thomson (NPC)
12. Nafuckto Uzumankind (NPC)
13. Sound Goreku (NPC)
14. Justino Bieberino (NPC)
15. Iamnot Yourmama (NPC)
16. Picard Chu (NPC)
17. Supermanly (NPC)
18. Serious White (NPC)
19. Emonem (NPC)
20. Trojan noobot (NPC)
"Oh my!" says the creepy voice inside your mind. "Villagers are on fire! Metaphorically speaking... at least for now. Villagers are doing great against Werewolfs... but had they forgot about the others?"
The Second Day has ended.
The Second Night has begun.
A new Zombie has risen! (Wait for your PM you lucky bastard!)
Those who have something to do at night, can send me theirs PM or to your comrades. Those who have NPC comrades, can convince them to do something by PMing me.
If you have some doubt about this, then you can comunicate with me.
I will prefer facebook to contact me (Check my profile)
Night ends in 24 hours.
NIGHT 2
DragonEye is missing!(He is death, but only the Janitor knows his role)
- NIGHT 2:
SECOND NIGHT STORY
This night, the werewolfs worked as a perfect team. Moving as a pack, tracking his victim, ambushing him, eating his bloody flesh as one being... The poor victim didn't had time to say anything.
"Good." Said one them, probably the Lawyer. "From now on, we will keep them confused and lost. Villagers will fall: one by one."
Far away from there, the Killer did another attack. But...
"Why? WHY DON'T YOU JUST DIE?" He yelled in despair.
The Killer was in such a bad state of mind, that he didn't realized that he was being watched from the darkness...
"Just a little more, and I'll be able to feed me." whispered the Devil.
"I don't trust in anyone from this damn Town." Said the Bodyguard to himself. "For me, all thoe motha&/%@ can die."
"Why am I all covered in slime?" said the infected without suspecting anything.
In the morning, the Town discovered that DragonEye was missing. They couldn't found him no matter where they sought.
SECOND NIGHT REPORT
1. The Devil didn't DEVOUR anyone
2. The Bodyguard didn't PROTECT anyone
3. The Zombie INFECTED someone
4. The Werewolfs FRAMED someone
5. The Werewolf LAWYERED a Werewolf
6. The Werewolf (Regular) KILLED DragonEye
7. The Werewolf Janitor CLEANED DragonEye
8. The Killer FAILED TO KILL Shadower
9. Cop (Naive) DETECTS someone
10. Cop (Paranoid) DETECTS someone
11. Cop (Regular) DETECTS someone
12. Detective DETECTS someone
13. Hunter didn't SHOOT
RESULTS
DragonEye is missing! (He is death, but only the janitor knows his role)
PLAYERS LEFT
1. Shadower
2. Destroya1103 – The Celebrity
3. Sash
4. Black Fang
5. Netter Mizuno
6. Athenril008
7. HeVi Storm
8. Jimbo
9. Happy Poster the Wizard (NPC)
10. Bart Thomson (NPC)
11. Nafuckto Uzumankind (NPC)
12. Sound Goreku (NPC)
13. Justino Bieberino (NPC)
14. Iamnot Yourmama (NPC)
15. Picard Chu (NPC)
16. Supermanly (NPC)
17. Serious White (NPC)
18. Emonem (NPC)
19. Trojan noobot (NPC)
DAY 3
Justino Bieberino (NPC) the Killer has died a bloody death.
- DAY 3:
FINAL VOTING
10 Justino Bieberino (NPC) – by Trojan noobot (NPC), Emonem (NPC), Iamnot Yourmama (NPC), Destroya1103 - Celebrity, Netter Mizuno, Sash, Black Fang, HeVi Storm, Shadower, Jimbo
3 Jimbo - by Nafuckto Uzumankind (NPC), Justino Bieberino (NPC), Supermanly (NPC)
2 Happy Poster the Wizard (NPC) - by Picard Chu (NPC), Serious White (NPC)
1 HeVi Storm - by Happy Poster the Wizard (NPC)
1 Sash - by Bart Thomson (NPC)
1 Black Fang - by Sound Goreku (NPC)
CHANGES VOTES
No yet.
NO VOTING
Athenril008
Trojan noobot (NPC) says: "I detected the last night that Justino Bieberino (NPC) is the Killer!"
LYNCH OF THE DAY 3
One more time, the Town prepare the stones to lynch the less liked NPC.
Justino Bieberino (NPC) says: "None of you are bettet than me. I am like baby, baby uh!"
So many stones fall on him that the sky is covered with darkness.
Justino Bieberino (NPC) the Killer has died a bloody death.
PLAYERS LEFT
1. Shadower
2. Destroya1103 – The Celebrity
3. Sash
4. Black Fang
5. Netter Mizuno
6. Athenril008
7. HeVi Storm
8. Jimbo
9. Happy Poster the Wizard (NPC)
10. Bart Thomson (NPC)
11. Nafuckto Uzumankind (NPC)
12. Sound Goreku (NPC)
13. Iamnot Yourmama (NPC)
14. Picard Chu (NPC)
15. Supermanly (NPC)
16. Serious White (NPC)
17. Emonem (NPC)
18. Trojan noobot (NPC)
"I bet this will be a Super Fun Night." Says the voice without body. "Oh boy, so so so much today. Should we re-name this experiment to 'NPC VS PLAYERS?' Or maybe 'Zombies VS Fools?' Nah, the more right term is 'Fools players VS Smart players'. Ha ha ha!"
The Third Day has ended.
The Third Night has begun.
NIGHT 3
Trojan noobot (NPC) the Detectivewas killed by the Werewolf (Regular)
- NIGHT 3:
A new Zombie has risen! (Wait for your PM. The third is the charm, isn't it?)
Those who have something to do at night, can send me theirs PM or to your comrades. Those who have NPC comrades, can convince them to do something by PMing me.
If you have some doubt about this, then you can comunicate with me.
I will prefer facebook to contact me (Check my profile)
Night ends in 24 hours.
THIRD NIGHT STORY
"Brains..." whispered one of the zombie. "Brains... We must take those who have more brains, because they could stand against us."
"We don't have to worry anymore." said another Zombie. "Without the Doctor, we already win this."
"Brains..." cried the third Zombie.
"Poor patient Zero. He is... very dumb."
The first zombie nodded.
"Should we be worring about the Werewolfs?"
"Ha! Those fools can't kill us. They don't know who we are, and even if they had a clue about it, they can't manipulate the voting without putting themselves in peril. The most that they can do now, it is to help us to win."
When they heared the last dying scream of a poor soul, the zombies feel more confident. When it was obvious that the dumb zombie had finally infected their target, they went back to theirs houses.
THIRD NIGHT REPORT
1. The Devil didn't DEVOUR anyone
2. The Bodyguard didn't PROTECT anyone
3. The Zombie INFECTED someone
4. The Werewolfs FRAMED someone
5. The Werewolf (Regular) KILLED Trojan noobot (NPC)
6. Cop (Naive) DETECTS someone
7. Cop (Paranoid) DETECTS someone
8. Cop (Regular) DETECTS someone
9. Hunter didn't SHOOT
RESULTS
Trojan noobot (NPC) the Detective was killed by the Werewolf (Regular)
PLAYERS LEFT
1. Shadower
2. Destroya1103 – The Celebrity
3. Sash
4. Black Fang
5. Netter Mizuno
6. Athenril008
7. HeVi Storm
8. Jimbo
9. Happy Poster the Wizard (NPC)
10. Bart Thomson (NPC)
11. Nafuckto Uzumankind (NPC)
12. Sound Goreku (NPC)
13. Iamnot Yourmama (NPC)
14. Picard Chu (NPC)
15. Supermanly (NPC)
16. Serious White (NPC)
17. Emonem (NPC)
DAY 4
Emonem (NPC) the Zombie has died a bloody death.
- DAY 4:
Supermanly (NPC) says: I am a cop. I am going to represent my partners. I detected God of Peace (NPC), Netter Mizuno and Athenril008 as Innocent. Cop number 2 detected Iamnot Yourmama (NPC) as Guilty, Jimbo as Guilty and Picard Chu (NPC) as Innocent. Cop number 3 detected Shakila the Singer (NPC), Jimbo and Sound Goreku (NPC) as Guilty.
FINAL VOTING
5 Jimbo - by Iamnot Yourmama (NPC), Destroya1103 - Celebrity, Shadower, Black Fang, Sash
5 Emonem (NPC) - by Happy Poster the Wizard (NPC), Sound Goreku (NPC), Supermanly (NPC), Nafuckto Uzumankind (NPC), Picard Chu (NPC)
1 Serious White (NPC) - by Bart Thomson (NPC)
1 Shadower - by Serious White (NPC)
1 Sash - by Emonem (NPC)
CHANGES VOTES
Supermanly (NPC)
Nafuckto Uzumankind (NPC)
Picard Chu (NPC)
NO VOTING
Netter Mizuno
Athenril008
HeVi Storm
Jimbo
LYNCH OF THE DAY 4
There was a tie between Jimbo and Emonem (NPC). After tossing a coin, the one to be chosen was Emonem (NPC).
The Town has theirs hands tainted by blood.
But not innocent blood.
Feeling despair, they saw how Emonem became a horrible and rotten walking dead. The Town destroyed him by smashing his head.
Emonem (NPC) the Zombie has died a bloody death.
Supermanly (NPC) says: Guys, I lied to you.
"I am a cop. I am going to represent my partners. I detected God of Peace (NPC), Netter Mizuno and Athenril008 as Innocent. Cop number 2 detected Iamnot Yourmama (NPC) as Guilty, Jimbo as Guilty and Picard Chu (NPC) as Innocent. Cop number 3 detected Shakila the Singer (NPC), Jimbo and Sound Goreku (NPC) as Guilty."
Nafuckto Uzumankind (NPC) says: The part in red is the lie. Jimbo is Innocent. Those of us who changed vote at last minute are the cops. I am the cop number two. I am the regular cop. We take a big risk today, but we also won a lot because of that. We got a zombie and that was the best. We may have a chance now against the zombies. But we need to be more active. Specially you, damn BODYGUARD. Star to protecting me! What the hell man? You let the Detective die! Why God why?
PLAYERS LEFT
1. Shadower
2. Destroya1103 – The Celebrity
3. Sash
4. Black Fang
5. Netter Mizuno
6. Athenril008
7. HeVi Storm
8. Jimbo
9. Happy Poster the Wizard (NPC)
10. Bart Thomson (NPC)
11. Nafuckto Uzumankind (NPC)
12. Sound Goreku (NPC)
13. Iamnot Yourmama (NPC)
14. Picard Chu (NPC)
15. Supermanly (NPC)
16. Serious White (NPC)
The Fourth Day has ended.
The Fourth Night has begun.
NIGHT 4
Picard Chu (NPC) the Cop was killed by the Werewolf (Regular)
- Spoiler:
A new Zombie has risen! (PM incoming)
Those who have something to do at night, can send me theirs PM or to your comrades. Those who have NPC comrades, can convince them to do something by PMing me.
If you have some doubt about this, then you can comunicate with me.
I will prefer facebook to contact me (Check my profile)
Night ends in 24 hours.
FOURTH NIGHT STORY
The Bodyguard stayed sat on his couchm smoking a cigarette.
"Probably they are gonna hate me," he told to himself, "but this is the only way. I need to conceal myself, save me for the last. They don't know it, but this is the only way for us to win."
Even when he saw one of the cops walking alone in the darkness, he didn't move, because he was convinced that the town would have to lose several lives.
THIRD NIGHT REPORT
1. The Devil didn't DEVOUR anyone
2. The Bodyguard didn't PROTECT anyone
3. The Zombie FAILED TO INFECT Jimbo
4. The Werewolfs FRAMED someone
5. The Werewolf (Regular) KILLED Picard Chu (NPC)
6. Cop (Naive) DETECTS someone
7. Cop (Regular) DETECTS someone
8. Hunter didn't SHOOT
RESULTS
Picard Chu (NPC) the Cop was killed by the Werewolf (Regular)
PLAYERS LEFT
1. Shadower
2. Destroya1103 – The Celebrity
3. Sash
4. Black Fang
5. Netter Mizuno
6. Athenril008
7. HeVi Storm
8. Jimbo
9. Happy Poster the Wizard (NPC)
10. Bart Thomson (NPC)
11. Nafuckto Uzumankind (NPC)
12. Sound Goreku (NPC)
13. Iamnot Yourmama (NPC)
14. Supermanly (NPC)
15. Serious White (NPC)
DAY 5
Iamnot Yourmama (NPC) the Werewolf (Framer) has died a bloody death.
- DAY 5:
Supermanly (NPC) says: I detected Destroya1103 – The Celebrity as Innocent.
Nafuckto Uzumankind (NPC) says: I detected Sash as Guilty.
FINAL VOTING
5 Iamnot Yourmama (NPC) - by Destroya1103 - Celebrity, Sash, Happy Poster the Wizard (NPC), Shadower, Black Fang
4 Sash - by Supermanly (NPC), Nafuckto Uzumankind (NPC), Iamnot Yourmama (NPC), Netter Mizuno
1 Serious White (NPC) - by Bart Thomson (NPC)
1 Netter Mizuno - by Sound Goreku (NPC)
1 Shadower - by Serious White (NPC)
CHANGES VOTES
No yet.
NO VOTING
Athenril008
HeVi Storm
Jimbo
You have 24 hours to vote, obviously
LYNCH OF THE DAY 5
Iamnot Yourmama (NPC) the Werewolf (Framer) has died a bloody death.
"Seems like Iamnot Yourmama (NPC) didn't won the contest of popularity. Just as we estimated, the first stage had got to its end." Spoke the voice without body. "Groups uninformed, despite having a numerical advantage, are useless against informed groups, even if the former are less. Also, as we anticipated, unexpected and chaotic factors are hard to predict for the human mind. Your inability to observe and deduce data is very limited. Now we are on the second stage of the experiment. Two different groups, with almost the same amount of information, facing each other and at the same time trying to manipulate the ignorant mass.Who will win? The group who started strong but got weakened by the changing times? Or the group who started small but was able to keep growing by expanding and fusing with others?"
PLAYERS LEFT
1. Shadower
2. Destroya1103 – The Celebrity
3. Sash
4. Black Fang
5. Netter Mizuno
6. Athenril008
7. HeVi Storm
8. Jimbo
9. Happy Poster the Wizard (NPC)
10. Bart Thomson (NPC)
11. Nafuckto Uzumankind (NPC)
12. Sound Goreku (NPC)
13. Supermanly (NPC)
14. Serious White (NPC)
The Fifth Day has ended.
The Fifth Night has begun.
NIGHT 5
Supermanly (NPC) the Cop was killed by the Werewolf (Regular)
- NIGHT 5:
Those who have something to do at night, can send me theirs PM or to your comrades. Those who have NPC comrades, can convince them to do something by PMing me.
If you have some doubt about this, then you can comunicate with me.
I will prefer facebook to contact me (Check my profile)
Night ends in 24 hours.
FIFTH NIGHT STORY
"Your soul is mine!" Yelled the Devil to the man sat camly in the chair. "I will Devour Destroya1103 – The Celebrity!"
But nothing happened.
"So you were the Devil, right?" Asked Destroya1103. "Quite unexpected from you. After all, you were very quiet. But tell me, please, what did take you so long?"
"I was busy." Answered the Devil pretty upset.
"You should came for me the first, even the second night, but you failed tonight because you were slow. Now you will be exposed, because of me."
"Why are you so damn calm? You will be exposed too! You are not the celebrity anymore! The Town is going to lynch you too!"
"The key isn't if they are going to lynch me or not. The key is who are they going to lynch first. Me, the false Celebrity, or you, Netter Mizuno, the Devil?"
FIFTH NIGHT REPORT
1. Netter Mizuno the Devil FAILED TO DEVOUR Destroya1103 – The Celebrity
2. The Bodyguard PROTECTED Black Fang
3. The Zombie INFECTED someone
4. The Werewolf (Regular) KILLED Supermanly (NPC)
5. Cop (Regular) DETECTS someone
6. Hunter didn't SHOOT
RESULTS
Supermanly (NPC) the Cop was killed by the Werewolf (Regular)
PLAYERS LEFT
1. Shadower
2. Destroya1103 – The Celebrity
3. Sash
4. Black Fang
5. Netter Mizuno - The Devil
6. Athenril008
7. HeVi Storm
8. Jimbo
9. Happy Poster the Wizard (NPC)
10. Bart Thomson (NPC)
11. Nafuckto Uzumankind (NPC)
12. Sound Goreku (NPC)
13. Serious White (NPC)
DAY 6
Netter Mizuno the DEVIL has died a bloody death.
- DAY 6:
Nafuckto Uzumankind (NPC) says: I detected Bart Thomson (NPC) as Innocent
FINAL VOTING
5 Netter Mizuno - by Nafuckto Uzumankind (NPC), Sash, Black Fang, Shadower, Destroya1103 - Celebrity
4 Destroya1103 - by Bart Thomson (NPC), Sound Goreku (NPC), Serious White (NPC), Netter Mizuno
1 Sash - by Happy Poster the Wizard (NPC)
CHANGES VOTES
No yet.
NO VOTING
Athenril008
HeVi Storm
Jimbo
LYNCH OF THE DAY 6
Netter Mizuno the DEVIL has died a bloody death.
"This didn't seem a good choice for me." Thought the bodyless voice. "Being me, I had tried to make a deal with the Devil against the Zombies, who are the ones who have the information and the skill to keep growing. But well, maybe humans can be smarter than me, right?"
PLAYERS LEFT
1. Shadower
2. Destroya1103 – The Celebrity
3. Sash
4. Black Fang
5. Athenril008
6. HeVi Storm
7. Jimbo
8. Happy Poster the Wizard (NPC)
9. Bart Thomson (NPC)
10. Nafuckto Uzumankind (NPC)
11. Sound Goreku (NPC)
12. Serious White (NPC)
The Sixth Day has ended.
The Sixth Night has begun.
NIGHT 6
Sash the Bodyguard was killed by the Werewolf (Regular)
- NIGHT 6:
A new Zombie has risen! (PM incoming)
Those who have something to do at night, can send me theirs PM or to your comrades. Those who have NPC comrades, can convince them to do something by PMing me.
If you have some doubt about this, then you can comunicate with me.
I will prefer facebook to contact me (Check my profile)
Night ends in 24 hours.
SIXTH NIGHT STORY
The Bodyguard smoked another cigarette.
"I protected the last night and nothing did change." Say to himself. "Better to keep the low profiles."
Then a Zombie came and give him a bite.
"It's ok." Whispered the Zombie licking the wound. "You won't remember anything until the next night, when you will be one of us."
"Don't be so sure!"
Before that the Zombie could do anything, a werewolf jumped and sliced the head of the infected!
"This battle was a victory for me!" Howled the werewolf, vanishing in the darkness.
"Interesting." Mumbled the Zombie after a while, picking the cigarette from the floor and smoking a couples of times. "Seems like they haven't give up yet. We can't kill the werewolfs now, or the Villagers will win. Maybe they think that they are using us like theirs tool. Probably is time to lowers theirs number... to one!"
SIXTH NIGHT REPORT
1. The Bodyguard DIDN'T PROTECT anyone
2. The Zombie INFECTED Sash
3. The Werewolf (Regular) KILLED Sash
4. Cop (Regular) DETECTS someone
5. Hunter didn't SHOOT
RESULTS
Sash the Bodyguard was killed by the Werewolf (Regular)
PLAYERS LEFT
1. Shadower
2. Destroya1103 – The Celebrity
3. Black Fang
4. Athenril008
5. HeVi Storm
6. Jimbo
7. Happy Poster the Wizard (NPC)
8. Bart Thomson (NPC)
9. Nafuckto Uzumankind (NPC)
10. Sound Goreku (NPC)
11. Serious White (NPC)
DAY 7
Destroya1103 – The Celebrity Zombie has died a bloody death.
- DAY 7:
Nafuckto Uzumankind (NPC) says: I detected Sound Goreku (NPC) as Innocent
FINAL VOTING
7 Destroya1103 – The Celebrity - by Happy Poster the Wizard (NPC), Bart Thomson (NPC), Nafuckto Uzumankind (NPC), Sound Goreku (NPC), Serious White (NPC), Black Fang, Jimbo
CHANGES VOTES
No yet.
NO VOTING
Shadower
Destroya1103 - Celebrity
Athenril008
HeVi Storm
You have 24 hours (more or less) to vote.
LYNCH OF THE DAY
Destroya1103 – The Celebrity Zombie has died a bloody death.
PLAYERS LEFT
1. Shadower
2. Black Fang
3. Athenril008
4. HeVi Storm
5. Jimbo
6. Happy Poster the Wizard (NPC)
7. Bart Thomson (NPC)
8. Nafuckto Uzumankind (NPC)
9. Sound Goreku (NPC)
10. Serious White (NPC)
The Seventh Day has ended.
The Seventh Night has begun.
NIGHT 7
HeVi Storm the Werewolf (Regular) was killed by his inactive status.
- NIGHT 7:
Those who have something to do at night, can send me theirs PM or to your comrades. Those who have NPC comrades, can convince them to do something by PMing me.
If you have some doubt about this, then you can comunicate with me.
I will prefer facebook to contact me (Check my profile)
Night ends in 24 hours.
SEVENTH NIGHT REPORT
1. The Zombie INFECTED Someone
2. Cop (Regular) DETECTS someone
3. Hunter didn't SHOOT
RESULTS
HeVi Storm the Werewolf (Regular) was killed by his inactive status.
PLAYERS LEFT
1. Shadower
2. Black Fang
3. Athenril008
4. Jimbo
5. Happy Poster the Wizard (NPC)
6. Bart Thomson (NPC)
7. Nafuckto Uzumankind (NPC)
8. Sound Goreku (NPC)
9. Serious White (NPC)
DAY 8
Nafuckto Uzumankind (NPC) says: I detected Athenril008 as Guilty
FINAL VOTING
3 Athenril008 - by Happy Poster the Wizard (NPC), Nafuckto Uzumankind (NPC), Black Fang
2 Black Fang - by Bart Thomson (NPC), Serious White (NPC)
1 Sound Goreku (NPC) - by Jimbo
1 Happy Poster the Wizard (NPC) - by Sound Goreku (NPC)
CHANGES VOTES
Sound Goreku (NPC)
Jimbo
Black Fang
NO VOTING
Shadower
Athenril008
You have 24 hours (more or less) to vote. There is a 33% chance of the game ending in the next update. 99% of ending in the update after that.
LYNCH OF THE DAY
Athenril008 the Werewolf (Janitor) Infected has died a bloody death
When the town found out that they lynched the last werewolf, they thought that the good guys were going to win.
But they were wrong.
Because the only members of the town were NPC. And all the players were zombies. And the players always were smarter than the NPC.
THE GAME HAS ENDED
NPC ROLES
Happy Poster the Wizard (NPC) - Bomb
Bart Thomson (NPC) - Hunter
Nafuckto Uzumankind (NPC) - Cop (Regular)
Sound Goreku (NPC) – Samurai
Serious White (NPC) - Villager
WINNERS ROLES
Shadower – Zombie (Former Villager)
Black Fang – Zombie (Former Werewolf Lawyer)
Jimbo – Zombie (Former Bulletproof)
Thanks to all who were in this game :cheers:
Last edited by DragonEye on Wed Nov 20, 2013 7:47 am; edited 4 times in total
Re: How to Create and Host your own TWG
The Numbers Game
A great way to start designing your game is with the use of a Text Document or Notepad. Put the total amount of players and roles and randomize the roles A very basic set-up would be:
Players of 15
><> Roles
1-3 Villagers
1-4 Mafia/Wolfs
1-4 Masons
5 Power roles (Guardian Angel, Vigilante, Seer, Etc)
Note the following properties about this basic set-up:
Each individual mafia is significantly outnumbered by the village: for each of them, there are between 3 and 4 villagers.
If all non-villagers vote against the village, they are still short in number of votes. This means that even after a mis-lynch and a night of 3 kills against the village, they still couldn't overtake the lynch.
The number of people obviously isn't everything there is to it. You have to think about whether to put in a Night 0 (first night in the game where all kills fail), how many kills per night each evil side will have, and what vote-altering roles there will be in play, such as silencer, persuader, or mayor. For example, if one mafia has a persuader and the other a silencer, suddenly the evil sides could take over the lynch very quickly if they all worked together (though this can also be counteracted slightly with the village's safeguard and bodyguard). Thankfully, this rarely happens, as the mafia will likely prefer to keep themselves hidden.
The best way to figure out how to distribute kills and roles that affect the numbers in another way is to make scenarios of how the game could go. As noted earlier, the game will never go exactly as you planned, even if you make up a thousand scenarios. The game might end up being played out in an imbalanced way, but the least you can do is make sure that it isn't flawed by design.
In the above, if you give a kill to each evil side (and no vigilante), that means there will be three kills every night until one evil side is eliminated. Assuming they are targeted completely randomly, the chance for an individual mafia to kill a villager on night one is 14/19, or ~73%. The chance both of them do so is 54%. The chance for a wolf to kill a villager is significantly lower, since unlike the mafia he does not have three teammates to write off as non-villagers: 14/22, or ~63%. The chance of a triple villager kill is around 34%, which is considerably likely, but there's a large chance of crossfire (one evil side hitting another).
Here's an example of a somewhat likely game scenario, to give you an idea of how to write it out:
Night 1 - 14 / 4 / 4 / 1
mafia 1 kill a villager, mafia 2 kill a villager, wolf kills a mafia 1
Day 1 - 12 / 3 / 4 / 1
villagers lynch a mafia 2
Night 2 - 12 / 3 / 3 / 1
mafia 1 kill a villager, mafia 2 kill a villager, wolf kills a villager
Day 2 - 9 / 3 / 3 / 1
villagers lynch a mafia 1
Night 3 - 9 / 2 / 3 / 1
mafia 1 kill a mafia 2, mafia 2 kill a villager, wolf kill fails
Day 3 - 8 / 2 / 2 / 1
villagers lynch the wolf (wolf is eliminated)
Night 4 - 8 / 2 / 2
mafia 1 kill a villager, mafia 2 kill a villager
Day 4 - 6 / 2 / 2
villagers lynch a mafia 1
Night 5 - 6 / 1 / 2
mafia 1 kill a villager, mafia 2 kill a villager
Day 5 - 4 / 1 / 2
villagers lynch a mafia 1 (mafia 1 is eliminated)
Night 6 - 4 / 2
mafia 2 kills a villager
Day 6 - 3 / 2
At this point, if the village lynches right twice more, they win; otherwise, they lose. This scenario had one failed kill and two crossfires, with the wolf being found out and lynched at day 3, which are all "lucky" things in the village's favor. And if mafia 2 had a silencer alive during Night 6, they would have won.
So you could make an educated guess that this game is close to balanced, but adding a slight amount of power to the village would be welcome. Either by adding a Night 0, where the village essentially get an extra lynch and more time to gather information, a mayor, or just one or two extra villagers. None of these solutions are perfect, though: the mayor could be silenced, persuaded, or killed before the days where every vote matters, for example. Try adding one village addition at a time and change your scenario.
A sign of a balanced game can be that the game ends in a kingmaker scenario, where the winner between two is decided by a third faction who cannot win. A good example of a kingmaker scenario in mafia would be where a villager with no significant night role is up against a wolf and the last remaining member of a mafia faction. It's daytime, and everyone's vote counts for one. Assuming one of the evil sides has a higher killing priority than the other (in this example we'll assume that is the wolf), the villager cannot possibly win. The wolf wins if either of the opposing sides votes the other, as then he can seal that person's fate with a vote of his own, then safely kill the other. The mafia only wins if the villager votes for the wolf. As you can see, the villager is the deciding factor between the mafia and the wolf win here, but has no chance of using it to his own team's advantage.
While such an ending is undesirable for your game, it's a relatively good thing to reach to when sketching balanced scenarios, since it's a sign of a game where each side can win. The game's numbers are balancing itself out, so the remaining deciding factors involve smart voting, targeting, and predicting. Of course, part of this will still be luck.
A great way to start designing your game is with the use of a Text Document or Notepad. Put the total amount of players and roles and randomize the roles A very basic set-up would be:
Players of 15
><> Roles
1-3 Villagers
1-4 Mafia/Wolfs
1-4 Masons
5 Power roles (Guardian Angel, Vigilante, Seer, Etc)
Note the following properties about this basic set-up:
Each individual mafia is significantly outnumbered by the village: for each of them, there are between 3 and 4 villagers.
If all non-villagers vote against the village, they are still short in number of votes. This means that even after a mis-lynch and a night of 3 kills against the village, they still couldn't overtake the lynch.
The number of people obviously isn't everything there is to it. You have to think about whether to put in a Night 0 (first night in the game where all kills fail), how many kills per night each evil side will have, and what vote-altering roles there will be in play, such as silencer, persuader, or mayor. For example, if one mafia has a persuader and the other a silencer, suddenly the evil sides could take over the lynch very quickly if they all worked together (though this can also be counteracted slightly with the village's safeguard and bodyguard). Thankfully, this rarely happens, as the mafia will likely prefer to keep themselves hidden.
The best way to figure out how to distribute kills and roles that affect the numbers in another way is to make scenarios of how the game could go. As noted earlier, the game will never go exactly as you planned, even if you make up a thousand scenarios. The game might end up being played out in an imbalanced way, but the least you can do is make sure that it isn't flawed by design.
In the above, if you give a kill to each evil side (and no vigilante), that means there will be three kills every night until one evil side is eliminated. Assuming they are targeted completely randomly, the chance for an individual mafia to kill a villager on night one is 14/19, or ~73%. The chance both of them do so is 54%. The chance for a wolf to kill a villager is significantly lower, since unlike the mafia he does not have three teammates to write off as non-villagers: 14/22, or ~63%. The chance of a triple villager kill is around 34%, which is considerably likely, but there's a large chance of crossfire (one evil side hitting another).
Here's an example of a somewhat likely game scenario, to give you an idea of how to write it out:
Night 1 - 14 / 4 / 4 / 1
mafia 1 kill a villager, mafia 2 kill a villager, wolf kills a mafia 1
Day 1 - 12 / 3 / 4 / 1
villagers lynch a mafia 2
Night 2 - 12 / 3 / 3 / 1
mafia 1 kill a villager, mafia 2 kill a villager, wolf kills a villager
Day 2 - 9 / 3 / 3 / 1
villagers lynch a mafia 1
Night 3 - 9 / 2 / 3 / 1
mafia 1 kill a mafia 2, mafia 2 kill a villager, wolf kill fails
Day 3 - 8 / 2 / 2 / 1
villagers lynch the wolf (wolf is eliminated)
Night 4 - 8 / 2 / 2
mafia 1 kill a villager, mafia 2 kill a villager
Day 4 - 6 / 2 / 2
villagers lynch a mafia 1
Night 5 - 6 / 1 / 2
mafia 1 kill a villager, mafia 2 kill a villager
Day 5 - 4 / 1 / 2
villagers lynch a mafia 1 (mafia 1 is eliminated)
Night 6 - 4 / 2
mafia 2 kills a villager
Day 6 - 3 / 2
At this point, if the village lynches right twice more, they win; otherwise, they lose. This scenario had one failed kill and two crossfires, with the wolf being found out and lynched at day 3, which are all "lucky" things in the village's favor. And if mafia 2 had a silencer alive during Night 6, they would have won.
So you could make an educated guess that this game is close to balanced, but adding a slight amount of power to the village would be welcome. Either by adding a Night 0, where the village essentially get an extra lynch and more time to gather information, a mayor, or just one or two extra villagers. None of these solutions are perfect, though: the mayor could be silenced, persuaded, or killed before the days where every vote matters, for example. Try adding one village addition at a time and change your scenario.
A sign of a balanced game can be that the game ends in a kingmaker scenario, where the winner between two is decided by a third faction who cannot win. A good example of a kingmaker scenario in mafia would be where a villager with no significant night role is up against a wolf and the last remaining member of a mafia faction. It's daytime, and everyone's vote counts for one. Assuming one of the evil sides has a higher killing priority than the other (in this example we'll assume that is the wolf), the villager cannot possibly win. The wolf wins if either of the opposing sides votes the other, as then he can seal that person's fate with a vote of his own, then safely kill the other. The mafia only wins if the villager votes for the wolf. As you can see, the villager is the deciding factor between the mafia and the wolf win here, but has no chance of using it to his own team's advantage.
While such an ending is undesirable for your game, it's a relatively good thing to reach to when sketching balanced scenarios, since it's a sign of a game where each side can win. The game's numbers are balancing itself out, so the remaining deciding factors involve smart voting, targeting, and predicting. Of course, part of this will still be luck.
Last edited by DragonEye on Wed Nov 20, 2013 8:01 am; edited 5 times in total
Re: How to Create and Host your own TWG
Hosting the Game
Now the real hard work begins! While the designing phase has no real deadlines, and you can work on it whenever you like, hosting often has a very large amount of work crammed into a small amount of time, also known as the updates. This is when people realize: "Wow, hosting isn't as easy as I thought!" When making an update for a game involving 25 players, take a moment to appreciate hard work of the hosts of past big games of over 50.
Now the real hard work begins! While the designing phase has no real deadlines, and you can work on it whenever you like, hosting often has a very large amount of work crammed into a small amount of time, also known as the updates. This is when people realize: "Wow, hosting isn't as easy as I thought!" When making an update for a game involving 25 players, take a moment to appreciate hard work of the hosts of past big games of over 50.
Last edited by DragonEye on Wed Nov 20, 2013 8:02 am; edited 2 times in total
Re: How to Create and Host your own TWG
Sources:
My guideline on making this thread. As you seen most of it is copy and paste from it, so I'll give credit where its needed. Since this has helped me in making this guide faster for you all.
Designing and Hosting a Mafia Game ~ By Mekkah.
Quote sources:
TWG: Secret Wars ! rhaidot
The Terror of Mortis ! Kazmir
My guideline on making this thread. As you seen most of it is copy and paste from it, so I'll give credit where its needed. Since this has helped me in making this guide faster for you all.
Designing and Hosting a Mafia Game ~ By Mekkah.
Quote sources:
TWG: Secret Wars ! rhaidot
The Terror of Mortis ! Kazmir
Last edited by DragonEye on Wed Nov 20, 2013 7:57 am; edited 4 times in total
Re: How to Create and Host your own TWG
Yay... Finally Someone make a thread like this... :cheers:
maybe i could make a TWG game later
maybe i could make a TWG game later
Rex Evan- Posts : 13
Join date : 2013-11-16
Age : 27
Location : Indonesia
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum
|
|